/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 compound_object_model_ptr.h

	$Header: /heroes4/compound_object_model_ptr.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( COMPOUND_OBJECT_MODEL_PTR_H_INCLUDED )
#define COMPOUND_OBJECT_MODEL_PTR_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "cached_ptr.h"

class t_compound_object_model;

typedef t_cached_ptr<t_compound_object_model> t_compound_object_model_ptr;

#endif // COMPOUND_OBJECT_MODEL_PTR_H_INCLUDED